Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Thursday, September 18, 2008

What We Learned From The RPG Cliche List, Part 1

Good morning all. Tomorrow starts my 6 day vacation up in the state of NYC. My wife and I are looking forward to relaxing and spending time with friends. So, with a week of inactivity ahead, I got together a thread of 9 posters for What We Learned, and these turned out pretty good.

For those of you who have never visited the Grand List of Console RPG Cliches, you must go there now. I've read the list at least a hundred times over the last few years, and it just gets funnier each time (mostly because I've played other games that fit some of the cliches). Anyways, I'm going to be doing a few series from this list with the approval of the site's owner, Mark Sachs. In fact, I've asked him to critique them, so I could change the posters with better examples in the future.

The first series involves a nine-part cliche that deals with the rules of Travelling in RPGs. The phrase of each poster comes either directly from the site, verbatim, or is paraphrased to fit in the space below. Therefore, the posters are only mine by creation--the images are from games and the phrases from the RPG Cliche list. But feel free to enjoy.


What We Learned From The RPG Cliche List, Part 1











Thursday, September 4, 2008

What We Learned From Chrono Trigger, Part 2

Here's Part Two of the collage started last week. Again, not the highest of quality--mostly just a quick riff on what's going on. A few keepers in the group, though.

I've got at least three great ideas lined up for the "What We Learned" series--however, I'm determined to increase the quality of my posters, so it may take some time before they come up. I can't promise this coming Tuesday, but I will try to have the first series up sometime next week.



So... here we are:

What We Learned from Chrono Trigger, Part 2





















Friday, August 29, 2008

What We Learned From Chrono Trigger, Part 1

After another needlessly long hiatus, we're back with another attempt at some continuity of putting up new information.

Today, in keeping with the Video Game theme we've been going on with as of late, we have the first of two batches of the game Chrono Trigger. This game came out around the same time as Final Fantasy VI and was about the only other RPG of the Super Nintendo era to ever rival it. It's a classic in its gameplay, especially in its music, and now, in its ability to be put on posters.

As always, most of these posters are one-shot jokes at the screenshot--others do attempt to make a point about a lesson learned from the game. I will be posting part two sometime next week, as to give me a buffer to build up my poster collection.



What We Learned From Chrono Trigger, Part One






















Monday, April 7, 2008

What We Learned From Video Games, Part 1

Hey all.

Got the "What We Learned" up a day early. Mostly because this will round us off at an even 100 Original Posters! I couldn't wait, so I went ahead and put them up. You'll notice on the right sidebar I have a full listing of all of the posters by name, in case you want to look them up that way.

I guess I should speak a little about this collage. (I'm a little tired today, so I'm gonna keep it brief). I just did an image search for video game images--specifically Chrono Cross (Non-Sequitur below). I came across a website that had one screenshot from practically every game made for the SNES. I just went through it this morning and picked out a few humorous images. (Note: Chrono Cross is not for the SNES, note the better graphics--it kind of is the sore thumb of the group.) Hope you enjoy.